New Myth: Wukong
According to the data from the domestic buyout game sales statistics platform "National Game Sales Ranking", "Black Myth: Wukong" has a total sales volume of over 4.5 million copies on major platforms, with total sales exceeding 1.5 billion RMB. The game maintains a positive rating of over 96% on the Steam platform, with a recent record high of online players reaching up to 2.036 million, making it the record holder for online player numbers in paid standalone games. At the same time, multiple related stocks in the A-share market have hit the daily limit due to the game's popularity
After a busy day, the first "report card" of "Black Myth: Wukong" has been released since its launch.
"Report Card" Released
According to the statistics from the domestic buyout game sales platform "National Game Sales Ranking" announced at 19:00 yesterday, "Black Myth: Wukong" has sold over 3 million copies on the Steam platform. Including Tencent WeGame, Epic, and PS platforms, the total sales have exceeded 4.5 million copies, with total sales revenue exceeding 1.5 billion yuan.
Currently, the game maintains a positive rating of over 96% on the Steam platform, with Chinese reviews accounting for about 90%, indicating that Chinese players on the Steam platform make up the vast majority.
In terms of weekly rankings, "Black Myth: Wukong" ranked second globally from August 6th to August 13th; in the latest week from August 13th to August 20th, it ranked first globally and set the fastest weekly sales record since pre-sales. The game sold approximately 1.3 million copies in these two weeks.
Furthermore, in the evening, the number of concurrent players of "Black Myth: Wukong" continued to rise, with over 1.56 million players online at 19:00. At 20:30, the number of concurrent players on the Steam platform reached over 2 million, peaking at 2.036 million, while the peak concurrent players at noon today was around 1.44 million.
Currently, "Black Myth: Wukong" has set a record for the most concurrent players in a paid buyout single-player game. Its concurrent player count on the Steam platform is only surpassed by "PUBG: Battlegrounds" and "Palword," with peak records of 3.257 million and 2.1 million, respectively.
A Monkey Stirring up the A-share Market?
In today's A-share market, speculative funds have also begun to soar, with various concepts taking off.
On August 20th, Beijiao Company Yunliwuli 30cm hit the limit up, and some netizens in the investment community jokingly commented that Yunliwuli is the cloud used in "Black Myth: Wukong."
Tibet Sky Road once hit the daily limit, as it participated in the development of "Black Myth: Wukong".
Dongtu Technology surged more than 8% in early trading, symbolizing the starting point of the Journey to the West.
Qitian Technology surged by 20cm, homophonic to "Qitian Dasheng".
In response, several companies have successively issued statements. Some media outlets, acting as investors, separately contacted Xinxunda and China Travel Service. A person related to Xinxunda stated, "The company has no business relationship with Game Science, the affiliated company of 'Black Myth: Wukong'. Currently, the company's gaming business has strategically shrunk and almost ceased."
A person from China Travel Service responded that the company is not very clear about the specific reasons for the daily limit, "In recent years, the company has been a supplier of Tencent's game brand, but we are not sure whether there have been any recent collaborations with Tencent on some very popular games, which needs further confirmation."
Third-party controller manufacturer Bawei Tang announced its partnership as the global official partner of "Black Myth: Wukong" and launched co-branded controllers related to the game. There are rumors in the market that Zhishang Technology is the core supplier of Bawei Tang, hence being considered a concept stock related to "Black Myth: Wukong". Zhishang Technology stated that the company is currently not directly cooperating with Bawei Tang. However, the company plans to increase its layout and expansion in the field of gaming components in the future, seeking to establish cooperative relationships with game manufacturers including "Black Myth: Wukong"